• Signal-Horn, Cable, Light-Switch, 2006 
Troeoeoettt!!!
Its a single-player game. It reflects one's choice of when to stop or when to move. The player wins by thinking about his move but not making it.The game evokes an imbalanced circumstance between intuitive and conscious action.
  • Signal-Horn, Cable, Light-Switch, 2006 

Troeoeoettt!!!

Its a single-player game. It reflects one's choice of when to stop or
when to move. The player wins by thinking about his move but not making
it.
The game evokes an imbalanced circumstance between intuitive and conscious action.
  • Signal-Horn, Cable, Light-Switch, Gallery of Contemporary Art Celje, 2006 

Troeoeoettt!!!

Its a single-player game. It reflects one's choice of when to stop or
when to move. The player wins by thinking about his move but not making
it.
The game evokes an imbalanced circumstance between intuitive and conscious action.